So this is going to be a journey through experimentation, woohoo!
Initially i wanted to take the topographic slices technique to biological forms, so I found some free 3D models online to slice. These turned out great when cut out of mat board. I also created a little animation with the hands from this.
A few years later I had some extra money to run some experiment with, so I paid for some scans of my face and hands, to create 3D sculptures with.
Slicing these with a #D printing program called Slic3r, i created these 2D images
Those 2D images created these small test sculptures
Then I started editing, warping, and combining the 2D versions
Which led to these sculptures which are some of my absolute favorites
I also created some large scale hands
Which I loved so much I did little photo shoot with the first large hand I made
I made a few more hands, including a Grateful Dead hand
Finally for these little experiments, I started merging landscapes into the biological forms, starting with my a bust of my head with Longs Peak
And finally, this creepy combo of my face and The Loop in Canyonlands
Thank you for coming to my TED Talk