So this is going to be a journey through experimentation, woohoo!

Initially i wanted to take the topographic slices technique to biological forms, so I found some free 3D models online to slice. These turned out great when cut out of mat board. I also created a little animation with the hands from this.

A few years later I had some extra money to run some experiment with, so I paid for some scans of my face and hands, to create 3D sculptures with.

Slicing these with a #D printing program called Slic3r, i created these 2D images

Those 2D images created these small test sculptures

Then I started editing, warping, and combining the 2D versions

Which led to these sculptures which are some of my absolute favorites

I also created some large scale hands

Which I loved so much I did little photo shoot with the first large hand I made

I made a few more hands, including a Grateful Dead hand

Finally for these little experiments, I started merging landscapes into the biological forms, starting with my a bust of my head with Longs Peak

And finally, this creepy combo of my face and The Loop in Canyonlands

Thank you for coming to my TED Talk

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